Entering codes into Soul Eater: Resonance can be done fast and easy! Your total stat points is (your level * 5) - 5. Required fields are marked *, Roblox Soul Eater Resonance Codes (January 2021). For Soul Nomad & the World Eaters on the PlayStation 2, GameFAQs has 11 cheat codes and secrets. Most of the codes give you spins, but there will be more exclusive and free rewards, and you just have to redeem this codes: SINROBLOXSoul Eater: Resonance เเมพโรงเรียนนักล่าวิญญาณ มาเเรงต้องเล่นกับเพื่อน มันส์!! Pastebin is a website where you can store text online for a set period of time. It’s end. Home » Roblox » Roblox Soul Eater Resonance Codes (January 2021). This is a game based on soul eater, in-which you may become a weapon, or a meister! Note: Admins of this site cannot make new codes. Pastebin is a website where you can store text online for a set period of time. Every time you level up, you will receive 5 stat points. You may perform an act called “resonance” as a weapon, to grant your Meister a 20% damage … Look for the dollar sign icon ($) on the screen, go ahead and hit that button and you will get the following pop-up: Click on the "Enter Code" area and input one of the codes from below. E: Dash forward and slice any enemies in your path. 25 min ago, C++ | 28 min ago, C | Pastebin.com is the number one paste tool since 2002. The following is a list of all the different codes and what you get when you put them in. Get facts and information about the chapters, episodes, and characters like Maka Albarn, Soul Eater Evans, Black☆Star, Tsubaki Nakatsukasa, Death the Kid, and his Demon Twin Guns, Elizabeth "Liz" Thompson and Patricia "Patti" Thompson. F: Summon blades from the ground to stab your enemies. Watch. In turn, performing this generates a strong Wavelength which can enable a powerful technique to be performed. It's fast, simple. Meisters are combat specialist that use weapons as their tools. There are currently 3 different stats that are available to upgrade with Stat Points. Roblox Anime Battle Simulator Codes. Only Rumble Studios admins can make new codes. When other Roblox players try to … Pastebin.com is the number one paste tool since 2002. Also here you can find here all the valid Naruto RPG Beyond (Roblox game by B-b Studio) codes in one updated list. Meisters are combat specialist that use weapons as their tools. Gaia offers the largest online resource of consciousness-expanding videos—over 8,000 informative and enlightening films, original shows, yoga and meditation classes, and more that you won’t find anywhere else. If you still have any problem about using codes you can watch this video: This is a game based on soul eater, in-which you may become a weapon, or a meister! You can get levels by completing Quests and killing npcs! Feel free to contribute the topic. Project Ghoul Online Codes can give items, pets, gems, coins and more. ᴴᴰ: 2020-04-18 Soul Eater: Resonance Then press enter. 2008 Fall Season (4th Quarter) Akaneiro ni Somaru Saka. Current weapons: Twin Guns, Scythe, Chain Scythe. Roblox Project Ghoul Codes (January 2021), Roblox Vehicle Simulator Codes (January 2021), Roblox Naruto RPG Beyond Codes (January 2021). Meisters are combat specialist that use weapons as their tools. Our Roblox Tapping Legends Codes has the most up-to-date list of working OP codes that you can redeem for a whole bunch of clicks, diamonds, and even some great pets. Ember Saeki Hyder Selma Shizuka Lance Ska Henna Side Characters. Soul Eater Wiki, the community editable encyclopedia about the anime and manga Soul Eater. Souls resonating while using Soul Resonance Resonating Souls is the foundation of Meister and Weapon relationships. This relationship has been compared to the usage of an electric guitar and an AMP by Death, who explains that while the sound (Soul Wavelength) that comes from an electric guitar (Meister) by itself is rather faint, it gains a l… Akane Iro ni Somaru Saka, Akasaka, The Hill Dyed Rose Madder Use Trello to collaborate, communicate and coordinate on all of your projects. The following list is of codes that used to be in the game, but they are no longer available for use. Roblox Project Ghoul Codes. You may carry out an act called "resonance" as a weapon, to grant your Meister a 20% damage buff. Your email address will not be published. This guide contains info on how to play the game, redeem working codes and other useful info. Meisters are fight professional that use guns as their tools. DWMA is now being run by Death the Kid, and witches have now become allies with DWMA, well, some of them. Make sure to check back often because we’ll be updating this post whenever there’s more codes! If you want to be on the top of the leaderboards in this game, then these bonuses will help you get there. Soul Resonance is a special technique used by Meisters and Weapons, in which, they synchronize their Souls wavelength.By doing so, they can release highly powerful techniques and, more often than not, change the tide of a battle. Potentially, it can mean other Dead Three are also involved in the BG3 story, Bhaal included. You may perform an act called "resonance" as a weapon, to grant your Meister a 20% damage buff. Don’t worry, if you have already put in these codes, you won’t lose what you got! You may perform an act called “resonance” as a weapon, to grant your Meister a 20% damage buff. Transform. About Soul Eater Resonance! local head = c[i]:findFirstChild("Head"); if mag <= magnitude and c[i].Name ~= Character.Name then, function AoETremor(p,magnitude,damage,critornot), local hum = c[o]:findFirstChild("Humanoid"). Styles, themes and skins for all popular sites in the web with FreeStyler Player = game:GetService("Players").EvilRusticKing, RSH, LSH , RHL, LHL = nil, nil , nil , nil, RW, LW , RWL, LWL = Instance.new("Weld"), Instance.new("Weld"), Instance.new("Weld"), Instance.new("Weld"), RW.C0 = CFrame.new(1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, 0, 0), RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, 0, 0), LW.C0 = CFrame.new(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8), RWL.C0 = CFrame.new(1, -1, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5), LWL.C0 = CFrame.new(-1, -1, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8), coroutine.resume(coroutine.create(function(), if Character:findFirstChild("SoulEater",true) ~= nil then, Character:findFirstChild("SoulEater",true).Parent = nil, if Character:findFirstChild("Weapon",true) ~= nil then, Character:findFirstChild("Weapon",true).Parent = nil, local swordholder = Instance.new("Model"), bladecolor = BrickColor.new("Really red"), handlecolor = BrickColor.new("Really black"), local msh1 = Instance.new("CylinderMesh"), msh6.Scale = Vector3.new(0.275,0.65,0.45), local msh10 = Instance.new("SpecialMesh"), local msh11 = Instance.new("SpecialMesh"), local msh12 = Instance.new("SpecialMesh"), local msh13 = Instance.new("SpecialMesh"), local msh14 = Instance.new("SpecialMesh"), local msh15 = Instance.new("SpecialMesh"), local msh16 = Instance.new("SpecialMesh"), local msh17 = Instance.new("SpecialMesh"), local msh18 = Instance.new("SpecialMesh"), local msh19 = Instance.new("SpecialMesh"), local msh20 = Instance.new("SpecialMesh"), local msh21 = Instance.new("SpecialMesh"), local msh22 = Instance.new("SpecialMesh"), local msh23 = Instance.new("SpecialMesh"), local msh24 = Instance.new("SpecialMesh"), local msh25 = Instance.new("SpecialMesh"), msh25.Scale = Vector3.new(0.1,0.0625,0.2), local msh26 = Instance.new("SpecialMesh"), msh26.Scale = Vector3.new(0.1,0.0625,0.2), local msh27 = Instance.new("SpecialMesh"), local msh28 = Instance.new("SpecialMesh"), local msh29 = Instance.new("CylinderMesh"), local msh30 = Instance.new("CylinderMesh"), local msh31 = Instance.new("SpecialMesh"), local msh32 = Instance.new("SpecialMesh"), w2.C1 = CFrame.fromEulerAnglesXYZ(0, 0, 0) * CFrame.new(0, 0, 0), w2.C0 = CFrame.fromEulerAnglesXYZ(0, 0,0) * CFrame.new(0, -2, 0), w3.C1 = CFrame.fromEulerAnglesXYZ(0, 0, 0) * CFrame.new(0, 0, 0), w3.C0 = CFrame.fromEulerAnglesXYZ(0, 0,0) * CFrame.new(0, (-1.950+0.36), 0.125), w4.C1 = CFrame.fromEulerAnglesXYZ(0, 0, 0) * CFrame.new(0, 0, 0), w4.C0 = CFrame.fromEulerAnglesXYZ(0, math.rad(180),0) * CFrame.new(0, (-1.95+0.36), -0.125), w5.C1 = CFrame.fromEulerAnglesXYZ(0, 0, 0) * CFrame.new(0, 0, 0), w5.C0 = CFrame.fromEulerAnglesXYZ(0, math.rad(0),0) * CFrame.new(0, 1.75, 0), w6.C1 = CFrame.fromEulerAnglesXYZ(0, 0, 0) * CFrame.new(0, 0, 0), w6.C0 = CFrame.fromEulerAnglesXYZ(0, math.rad(0),0) * CFrame.new(0, 1.75, 0), w7.C1 = CFrame.fromEulerAnglesXYZ(0, 0, 0) * CFrame.new(0, 0, 0), w7.C0 = CFrame.fromEulerAnglesXYZ(0, 0,0) * CFrame.new(0, (-1.950+0.66), 0.3), w8.C1 = CFrame.fromEulerAnglesXYZ(0, 0, 0) * CFrame.new(0, 0, 0), w8.C0 = CFrame.fromEulerAnglesXYZ(0, math.rad(180),0) * CFrame.new(0, (-1.95+0.66), -0.3), w9.C1 = CFrame.fromEulerAnglesXYZ(0, 0, 0) * CFrame.new(0, 0, 0), w9.C0 = CFrame.fromEulerAnglesXYZ(0, 0,math.rad(180)) * CFrame.new(0, (-1.950+0.885), 0.3), w10.C1 = CFrame.fromEulerAnglesXYZ(0, 0, 0) * CFrame.new(0, 0, 0), w10.C0 = CFrame.fromEulerAnglesXYZ(0, math.rad(180),math.rad(180)) * CFrame.new(0, (-1.95+0.885), -0.3), w11.C1 = CFrame.fromEulerAnglesXYZ(0, 0, 0) * CFrame.new(0, 0, 0), w11.C0 = CFrame.fromEulerAnglesXYZ(math.rad(0), 0,math.rad(0)) * CFrame.new(0, (-1.950+1.01), 0.3), w12.C1 = CFrame.fromEulerAnglesXYZ(0, 0, 0) * CFrame.new(0, 0, 0), w12.C0 = CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(180),math.rad(0)) * CFrame.new(0, (-1.95+1.01), -0.3), w13.C1 = CFrame.fromEulerAnglesXYZ(0, 0, 0) * CFrame.new(0, 0, 0), w13.C0 = CFrame.fromEulerAnglesXYZ(math.rad(0), 0,math.rad(180)) * CFrame.new(0, (-1.950+1.16--[[1.685]]), 0.3), w14.C1 = CFrame.fromEulerAnglesXYZ(0, 0, 0) * CFrame.new(0, 0, 0), w14.C0 = CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(180),math.rad(180)) * CFrame.new(0, (-1.95+1.16), -0.3), w15.C1 = CFrame.fromEulerAnglesXYZ(0, 0, 0) * CFrame.new(0, 0, 0), w15.C0 = CFrame.fromEulerAnglesXYZ(math.rad(0), 0,math.rad(0)) * CFrame.new(0, (-1.950+1.285), 0.3), w16.C1 = CFrame.fromEulerAnglesXYZ(0, 0, 0) * CFrame.new(0, 0, 0), w16.C0 = CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(180),math.rad(0)) * CFrame.new(0, (-1.95+1.285), -0.3), w17.C1 = CFrame.fromEulerAnglesXYZ(0, 0, 0) * CFrame.new(0, 0, 0), w17.C0 = CFrame.fromEulerAnglesXYZ(math.rad(0), 0,math.rad(180)) * CFrame.new(0, (-1.950+(1.285+0.375)), 0.3), w18.C1 = CFrame.fromEulerAnglesXYZ(0, 0, 0) * CFrame.new(0, 0, 0), w18.C0 = CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(180),math.rad(180)) * CFrame.new(0, (-1.95+(1.285+0.375)), -0.3), w19.C1 = CFrame.fromEulerAnglesXYZ(0, 0, 0) * CFrame.new(0, 0, 0), w19.C0 = CFrame.fromEulerAnglesXYZ(math.rad(0), 0,math.rad(0)) * CFrame.new(0, (-1.950+(1.285+1.08)), 0.3), w20.C1 = CFrame.fromEulerAnglesXYZ(0, 0, 0) * CFrame.new(0, 0, 0), w20.C0 = CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(180),math.rad(0)) * CFrame.new(0, (-1.95+(1.285+1.08)), -0.3), w21.C1 = CFrame.fromEulerAnglesXYZ(0, 0, 0) * CFrame.new(0, 0, 0), w21.C0 = CFrame.fromEulerAnglesXYZ(math.rad(0), 0,math.rad(180)) * CFrame.new(0, (-1.950+(1.285+1.305)), 0.3), w22.C1 = CFrame.fromEulerAnglesXYZ(0, 0, 0) * CFrame.new(0, 0, 0), w22.C0 = CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(180),math.rad(180)) * CFrame.new(0, (-1.95+(1.285+1.305)), -0.3), w23.C1 = CFrame.fromEulerAnglesXYZ(0, 0, 0) * CFrame.new(0, 0, 0), w23.C0 = CFrame.fromEulerAnglesXYZ(math.rad(0), 0,math.rad(0)) * CFrame.new(0, (-1.950+(1.285+1.6)), 0.35), w24.C1 = CFrame.fromEulerAnglesXYZ(0, 0, 0) * CFrame.new(0, 0, 0), w24.C0 = CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(180),math.rad(0)) * CFrame.new(0, (-1.95+(1.285+1.6)), -0.35), w25.C1 = CFrame.fromEulerAnglesXYZ(0, 0, 0) * CFrame.new(0, 0, 0), w25.C0 = CFrame.fromEulerAnglesXYZ(math.rad(0), 0,math.rad(180)) * CFrame.new(0, (-1.95+(1.285+1.8625)), 0.35), w26.C1 = CFrame.fromEulerAnglesXYZ(0, 0, 0) * CFrame.new(0, 0, 0), w26.C0 = CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(180),math.rad(180)) * CFrame.new(0, (-1.95+(1.285+1.8625)), -0.35), w27.C1 = CFrame.fromEulerAnglesXYZ(0, 0, 0) * CFrame.new(0, 0, 0), w27.C0 = CFrame.fromEulerAnglesXYZ(math.rad(0), 0,math.rad(0)) * CFrame.new(0, (-1.95+(1.285+2.175)), 0.4), w28.C1 = CFrame.fromEulerAnglesXYZ(0, 0, 0) * CFrame.new(0, 0, 0), w28.C0 = CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(180),math.rad(0)) * CFrame.new(0, (-1.95+(1.285+2.175)), -0.4), w29.C1 = CFrame.fromEulerAnglesXYZ(0, 0, 0) * CFrame.new(0, 0, 0), w29.C0 = CFrame.fromEulerAnglesXYZ(math.rad(90), 0,math.rad(0)) * CFrame.new(0, (1.95+(0)), 0.4), w30.C1 = CFrame.fromEulerAnglesXYZ(0, 0, 0) * CFrame.new(0, 0, 0), w30.C0 = CFrame.fromEulerAnglesXYZ(math.rad(90), math.rad(180),math.rad(0)) * CFrame.new(0, (1.95+(0)), -0.4), w31.C1 = CFrame.fromEulerAnglesXYZ(0, 0, 0) * CFrame.new(0, 0, 0), w31.C0 = CFrame.fromEulerAnglesXYZ(math.rad(-135), 0,math.rad(0)) * CFrame.new(0, (2.05+(0)), -0.74), w32.C1 = CFrame.fromEulerAnglesXYZ(0, 0, 0) * CFrame.new(0, 0, 0), w32.C0 = CFrame.fromEulerAnglesXYZ(math.rad(-135), math.rad(180),math.rad(0)) * CFrame.new(0, (2.05+(0)), 0.74), w.C1 = CFrame.fromEulerAnglesXYZ(0, 0, 0) * CFrame.new(0, 0,0), w.C0 = CFrame.fromEulerAnglesXYZ(math.rad(0), 0, 0) * CFrame.new(0, 1, 0), w1.C1 = CFrame.fromEulerAnglesXYZ(0, 0, 0) * CFrame.new(0, 0,0), w1.C0 = CFrame.fromEulerAnglesXYZ(math.rad(-225),math.rad(-90), 0) * CFrame.new(-0.7, -1, -0.6), w1.C0 = CFrame.fromEulerAnglesXYZ(math.rad(90), 0, 0) * CFrame.new(0, 0, 0), SlashSound.SoundId = "rbxasset://sounds\\swordslash.wav", SlashSound.SoundId = "rbxasset://sounds\\unsheath.wav", SlashSound.SoundId = "http://www.roblox.com/asset/?id=2101137", SlashSound.SoundId = "http://www.roblox.com/asset?id=1369158", SlashSound.SoundId = "http://www.roblox.com/asset/?id=12222084", SlashSound.SoundId = "http://www.roblox.com/asset/?id=12222065", w1.C0 = CFrame.fromEulerAnglesXYZ(math.rad(180-90*i), 0, math.rad(-45)*i) * CFrame.new(0, 0, 0.75*i), RW.C0 = CFrame.new(1.5-0.5*i,0.5-0.25*i,-0.75*i) * CFrame.fromEulerAnglesXYZ(math.rad(67.5-22.5*i), 0, math.rad(22.5-67.5*i)), RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0), LW.C0 = CFrame.new(-1.5+0.5*i, 0.5-0.25*i, -0.5-0.25*i) * CFrame.fromEulerAnglesXYZ(math.rad(45*i),0,math.rad(45*i)), RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(math.rad(135)-math.rad(67.5)*i, 0, math.rad(45-22.5*i)), LW.C0 = CFrame.new(-1.5, 0.5, -0.5+0.5*i) * CFrame.fromEulerAnglesXYZ(0.5-0.5*i,0,1-1*i), w1.C0 = CFrame.fromEulerAnglesXYZ(math.rad(90+90*i), 0, 0) * CFrame.new(0, 0,0.75), RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(math.rad(270)-math.rad(135)*i, 1-1*i,-1+(1+math.rad(45))*i), LW.C0 = CFrame.new(-1.5, 0.5, -0.5*i) * CFrame.fromEulerAnglesXYZ(0.5*i,0,1*i), RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(math.rad(270)*i, 1*i,-1*i), LW.C0 = CFrame.new(-1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0), RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(math.rad(0), 0,0), w1.C0 = CFrame.fromEulerAnglesXYZ(math.rad(90+90*i), 0, 0) * CFrame.new(0, 0, 0), RW.C0 = CFrame.new(1.5-0.5*i,0.5-0.25*i,-0.75*i) * CFrame.fromEulerAnglesXYZ(math.rad(67.5-42.5*i), 0, math.rad(22.5-67.5*i)), LW.C0 = CFrame.new(-1.5+0.5*i, 0.5-0.25*i, -0.5-0.25*i) * CFrame.fromEulerAnglesXYZ(math.rad(25*i),0,math.rad(45*i)), mesh.Scale = randomv * Vector3.new(0.15,0.15,0.15), shell.BrickColor = colors[math.random(1,#colors)], mesh.Scale = randomv * Vector3.new(i,i,i), function bubblyblast(n,s,c,prt,withwaitornot), shell.CFrame = CFrame.new(C.p,C.p + Vector3.new(math.random(-360,360),math.random(-360,360),math.random(-360,360))), shell.CFrame = shell.CFrame + (shell.CFrame.lookVector * 0.25), mesh.MeshId = "http://www.roblox.com/asset/?id=3270017", mesh.Scale = randomv * Vector3.new(2,2,2), shell.CFrame = prt.CFrame * CFrame.fromEulerAnglesXYZ(math.random(-5,5),math.random(-5,5),math.random(-5,5)), mesh.Scale = (randomv * Vector3.new(2,2,2)) * Vector3.new(i,i,i), if (script.Parent.className ~= "HopperBin") then, function damagesplat(dmg,hit,critornot,healornot), local bill = Instance.new("BillboardGui"), bill.StudsOffset = Vector3.new(OffsetX,OffsetY,OffsetZ), tex2.Image = "http://www.roblox.com/asset/?id=42611276", bill.StudsOffset = Vector3.new(OffsetX,OffsetY+5*i,OffsetZ), local hum = hit.Parent:findFirstChild("Humanoid"), if hum ~= nil and hum ~= Character.Humanoid then, local critrandomizer = math.random(1,crtrate), local rndmdamage = math.random(mindamage,maxdamage), local rndmdamage = math.random(maxdamage,crtmaxdamage), Character.Humanoid:TakeDamage(-rndmdamage), local hitornotrandomizer = math.random(1,3), function AoE(p,magnitude,damage,critornot), local hum = c[i]:findFirstChild("Humanoid"). Scythe is 1 of the 3 Weapons in the game currently. About Soul Eater Resonance! There is a new generation now in charge of protecting DWMA and ridding the world from madness. When other players try to make money during the game, these codes make it easy for you and you can reach what you need earlier with leaving others your behind. If you’re not sure how to do this, please follow the instructions below: (Update: Directly enter the codes in the yellow box of the lower left corner of the screen). Your email address will not be published. Maou Gakuin no Futekigousha: Shijou Saikyou no Maou no Shiso, Tensei shite Shison-tachi no Gakkou e - Seikai Fuseikai Arrangement from Maou Gakuin no Futekigousha: Shijou Saikyou no Maou no Shiso, Tensei shite Shison-tachi no Gakkou e 24 min ago, HTML 5 | Stat Points are obtainable by leveling up! This is a game primarily based on soul eater, in-which you may emerge as a weapon, or a meister! 46 min ago, Java | Story Meisters and Weapons Sheet Resonance Roster. This process is done repeatedly. The SoulEaters Solace is a group on Roblox owned by BurnedTunafishDog with 17150 members. Styles of profile user soulresonance. local head = c[o]:findFirstChild("Head"); if mag <= magnitude and c[o].Name ~= Character.Name then, local randommm = math.floor(math.random(1,#founded)), local CF = c.Torso.CFrame * CFrame.new(0,-4,0) * CFrame.fromEulerAnglesXYZ(math.rad(45),0,0), local F = CFrame.new(c.Torso.Position,Torso.Position), local CF2 = F * CFrame.new(0,-5,0) * CFrame.fromEulerAnglesXYZ(math.rad(45),0,0) + F.lookVector * 2, earth.BrickColor = BrickColor.new("Brown"), local earthm2 = Instance.new("BlockMesh"), earth2.BrickColor = BrickColor.new("Brown"), local earthm3 = Instance.new("SpecialMesh"), earth3.CFrame = earth2.CFrame * CFrame.new(0,5,0), earth3.BrickColor = BrickColor.new("Brown"), earth2.CFrame = CF2 + Vector3.new(0,1.5*z,0) + (F.lookVector * -2*z), earth3.CFrame = earth2.CFrame * CFrame.new(0,3.75,0), function AoEQuake(p,magnitude,damage,critornot), local CF = c.Torso.CFrame * CFrame.new(0,-4.5,1) * CFrame.fromEulerAnglesXYZ(math.rad(45),0,0) + (F.lookVector * 1), local CF2 = (c.Torso.CFrame) * CFrame.new(0,-4.5,-1) * CFrame.fromEulerAnglesXYZ(math.rad(45+90),math.rad(0),0) + (F.lookVector * -1), local CF3 = (c.Torso.CFrame) * CFrame.new(1.5,-4.5,0) * CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(0),math.rad(-45)) + (F.lookVector * 1), local CF4 = (c.Torso.CFrame) * CFrame.new(-1.5,-4.5,0) * CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(0),math.rad(45)) + (F.lookVector * -1), local CF5 = (c.Torso.CFrame) * CFrame.new(0,-4.5,0) * CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(0),math.rad(0)) + (F.lookVector * 0), local earthm3 = Instance.new("BlockMesh"), local earthm4 = Instance.new("BlockMesh"), earth4.BrickColor = BrickColor.new("Brown"), local earthm5 = Instance.new("SpecialMesh"), earthm5.MeshId = "http://www.roblox.com/asset/?id=1778999", earth5.BrickColor = BrickColor.new("Brown"), earth2.CFrame = CF2 + Vector3.new(0,2*z,0), earth3.CFrame = CF3 + Vector3.new(0,2*z,0), earth4.CFrame = CF4 + Vector3.new(0,2*z,0), earth5.CFrame = CF5 + Vector3.new(0,4*z,0), earth.CFrame = CF + Vector3.new(0,2-2*z,0), earth2.CFrame = CF2 + Vector3.new(0,2-2*z,0), earth3.CFrame = CF3 + Vector3.new(0,2-2*z,0), earth4.CFrame = CF4 + Vector3.new(0,2-2*z,0), earth5.CFrame = CF5 + Vector3.new(0,4-7*z,0), function AoECataclysm(p,magnitude,damage,critornot), local CF = c.Torso.CFrame * CFrame.new(0,-4.5,2.5) * CFrame.fromEulerAnglesXYZ(math.rad(45),0,0) + (F.lookVector * 1), local CF2 = (c.Torso.CFrame) * CFrame.new(0,-4.5,-2.5) * CFrame.fromEulerAnglesXYZ(math.rad(45+90),math.rad(0),0) + (F.lookVector * -1), local CF3 = (c.Torso.CFrame) * CFrame.new(3,-4.5,0) * CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(0),math.rad(-45)) + (F.lookVector * 1), local CF4 = (c.Torso.CFrame) * CFrame.new(-3,-4.5,0) * CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(0),math.rad(45)) + (F.lookVector * -1), local CF5 = (c.Torso.CFrame) * CFrame.new(0,-20,0) * CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(math.random(-360,350)),math.rad(0)) + (F.lookVector * 0), local earthm5 = Instance.new("BlockMesh"), local earthm6 = Instance.new("SpecialMesh"), earth6.CFrame = CF5 * CFrame.new(-1.25,8.5+22,0) * CFrame.fromEulerAnglesXYZ(0,math.rad(90),0), earth6.BrickColor = BrickColor.new("Brown"), local earthm7 = Instance.new("SpecialMesh"), earth7.CFrame = CF5 * CFrame.new(1.25,8.5+22,0) * CFrame.fromEulerAnglesXYZ(0,math.rad(90+180),0), earth7.BrickColor = BrickColor.new("Brown"), earth5.CFrame = CF5 + Vector3.new(0,22*z,0), earth6.CFrame = CF5 * CFrame.new(-1.25,8.5+22*z,0) * CFrame.fromEulerAnglesXYZ(0,math.rad(90),0), earth7.CFrame = CF5 * CFrame.new(1.25,8.5+22*z,0) * CFrame.fromEulerAnglesXYZ(0,math.rad(90+180),0), earth5.CFrame = CF5 + Vector3.new(0,22-30*z,0), earth6.CFrame = CF5 * CFrame.new(-1.25,30.5-22*z,0) * CFrame.fromEulerAnglesXYZ(0,math.rad(90),0), earth7.CFrame = CF5 * CFrame.new(1.25,30.5-22*z,0) * CFrame.fromEulerAnglesXYZ(0,math.rad(90+180),0), function AoETundra(p,magnitude,damage,critornot), local CF5 = (c.Torso.CFrame) * CFrame.new(0,-5,0) * CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(math.random(-360,350)),math.rad(0)) + (F.lookVector * 0), earth5.BrickColor = BrickColor.new("Bright blue"), earth5.CFrame = CF5 + Vector3.new(0,3*z,0), earth5.CFrame = CF5 + Vector3.new(0,3-7*z,0), function AoEIceberg(p,magnitude,damage,critornot), earth6.BrickColor = BrickColor.new("Bright blue"), earth7.BrickColor = BrickColor.new("Bright blue"), function AoEFume(p,magnitude,damage,critornot), local CF5 = (c.Torso.CFrame) * CFrame.new(0,1,0), local colors = {BrickColor.new("Really red"),BrickColor.new("Bright orange")}, local randomv = Vector3.new(rndm,rndm,rndm), local dir = CFrame.new(c.Torso.Position + Vector3.new(0,1,0),(c.Torso.Position + Vector3.new(0,1,0)) + Vector3.new(math.random(-2,2),3,math.random(-2,2))), shell.CFrame = (c.Torso.CFrame * CFrame.new(0,0,0)), shell.CFrame = shell.CFrame + (dir.lookVector * 1*i), function AoEEruption(p,magnitude,damage,critornot), local earthm5 = Instance.new("CylinderMesh"), earth5.BrickColor = BrickColor.new("Really red"), earthm5.Scale = Vector3.new(5,15+500*z,5), earthm5.Scale = Vector3.new(5-5*z,515-500*z,5-5*z), clone.BrickColor = BrickColor.new("Really red"), coroutine.resume(coroutine.create(function (), RW.C0 = CFrame.new(1,0.25+0.75*i,-0.75) * CFrame.fromEulerAnglesXYZ(math.rad(45+135*i), 0, math.rad(-45)), LW.C0 = CFrame.new(-1, 0.25+0.75*i, -0.75) * CFrame.fromEulerAnglesXYZ(math.rad(45+135*i),0,math.rad(45)), bg.maxTorque = Vector3.new(math.huge,math.huge,math.huge), bv.maxForce = Vector3.new(math.huge,math.huge,math.huge), bv.position = CF.p + (Vector3.new(0,3,0) + (CF.lookVector * 5)), RW.C0 = CFrame.new(1,1-0.75*i,-0.75) * CFrame.fromEulerAnglesXYZ(math.rad(180-225*i), 0, math.rad(-45)), LW.C0 = CFrame.new(-1, 1-0.75*i, -0.75) * CFrame.fromEulerAnglesXYZ(math.rad(180-225*i),0,math.rad(45)), bv.position = CF.p + (Vector3.new(0,-1,0) + (CF.lookVector * 12.5)), RW.C0 = CFrame.new(1,0.25,-0.75) * CFrame.fromEulerAnglesXYZ(math.rad(-45+150*i), 0, math.rad(-45)), LW.C0 = CFrame.new(-1, 0.25, -0.75) * CFrame.fromEulerAnglesXYZ(math.rad(-45+150*i),0,math.rad(45)), RWL.C0 = CFrame.new(1, -1, 0) * CFrame.fromEulerAnglesXYZ(math.rad(45*i),0,0), LWL.C0 = CFrame.new(-1, -1, 0) * CFrame.fromEulerAnglesXYZ(math.rad(-45*i),0,0), bv.position = CF.p + (Vector3.new(0,0,0) + (CF.lookVector * 0)), RW.C0 = CFrame.new(1,0.25,-0.75) * CFrame.fromEulerAnglesXYZ(math.rad(105-60*i), 0, math.rad(45-90)), LW.C0 = CFrame.new(-1, 0.25, -0.75) * CFrame.fromEulerAnglesXYZ(math.rad(105-60*i),0,math.rad(-45+90)), RWL.C0 = CFrame.new(1, -1, 0) * CFrame.fromEulerAnglesXYZ(math.rad(45-45*i),0,0), LWL.C0 = CFrame.new(-1, -1, 0) * CFrame.fromEulerAnglesXYZ(math.rad(-45+45*i),0,0), LWL.C1 = CFrame.new(-0.5, 1*i, 0.5-0.5*i), RW.C0 = CFrame.new(1,0.25+1*i,-0.75+0.75*i) * CFrame.fromEulerAnglesXYZ(math.rad(45+135*i), 0, math.rad(-45)), LW.C0 = CFrame.new(-1, 0.25+1*i, -0.75+0.75*i) * CFrame.fromEulerAnglesXYZ(math.rad(45+135*i),0,math.rad(45)), bubblyblast(2.5,0.5,"Really red",prt2,false), if Character.Humanoid.MaxHealth - Character.Humanoid.Health >= 10 then, mindamage = Character.Humanoid.MaxHealth - Character.Humanoid.Health - 10, elseif Character.Humanoid.MaxHealth - Character.Humanoid.Health < 10 then, maxdamage = Character.Humanoid.MaxHealth - Character.Humanoid.Health, crtmaxdamage = Character.Humanoid.MaxHealth - Character.Humanoid.Health + 25, bv.position = CF.p + (Vector3.new(0,8,0) + (Torso.CFrame.lookVector * 5)), RW.C0 = CFrame.new(1,1.25-1*i,-0.75*i) * CFrame.fromEulerAnglesXYZ(math.rad(180-225*i), 0, math.rad(-45)), LW.C0 = CFrame.new(-1, 1.25-1*i, -0.75*i) * CFrame.fromEulerAnglesXYZ(math.rad(180-225*i),0,math.rad(45)), bv.position = CF.p + (Vector3.new(0,-1,0) + (Torso.CFrame.lookVector * 12.5)), RW.C0 = CFrame.new(1,0.25,-0.75) * CFrame.fromEulerAnglesXYZ(math.rad(-45+90*i), 0, math.rad(-45)), LW.C0 = CFrame.new(-1, 0.25, -0.75) * CFrame.fromEulerAnglesXYZ(math.rad(-45+90*i),0,math.rad(45)), local manaringm = Instance.new("SpecialMesh"), manaringm.MeshId = "http://www.roblox.com/asset/?id=20329976", manaring.CFrame = Torso.CFrame * CFrame.new(0,-2.5,0), manaring.BrickColor = BrickColor.new("Institutional white"), RWL.C0 = CFrame.new(1, -1, 0) * CFrame.fromEulerAnglesXYZ(math.rad(-45*i),0,0), bv.position = CF.p + (Vector3.new(0,0,0) + (CF.lookVector * 12.5)), RWL.C0 = CFrame.new(1, -1, 0) * CFrame.fromEulerAnglesXYZ(math.rad(-45+90*i),0,0), LWL.C0 = CFrame.new(-1, -1, 0) * CFrame.fromEulerAnglesXYZ(math.rad(-45),0,0), RW.C0 = CFrame.new(1+0.5*i,0.25+0.25*i,-0.75+1*i) * CFrame.fromEulerAnglesXYZ(math.rad(45+45*i), 0, math.rad(-45+45*i)), LW.C0 = CFrame.new(-1-0.5*i, 0.25+0.25*i, -0.75+0.75*i) * CFrame.fromEulerAnglesXYZ(math.rad(45-90*i),0,math.rad(45-90*i)), w1.C0 = CFrame.fromEulerAnglesXYZ(math.rad(90+90*i), 0, math.rad(-45+45*i)) * CFrame.new(0, 0, 0.75-0.75*i), manaring.CFrame = Torso.CFrame * CFrame.new(0,0,-2.5) * CFrame.fromEulerAnglesXYZ(math.rad(90),0,0), local manaringm2 = Instance.new("SpecialMesh"), manaringm2.MeshId = "http://www.roblox.com/asset/?id=1038653", manaring2.CFrame = Torso.CFrame * CFrame.new(0,-0.25,-4.5) * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0), manaring2.BrickColor = BrickColor.new("Institutional white"), bg.maxTorque = Vector3.new(math.huge,0,math.huge), bv.position = Torso.CFrame.p + (Vector3.new(0,0,0) + (Torso.CFrame.lookVector * 7.5)), AoE(prt2,12.5,math.floor(rndmdamage*0.75),false), AoE(prt2,12.5,math.floor(rndmdamage*0.75),true), RW.C0 = CFrame.new(1.5-0.5*i,0.5-0.25*i,0.25-1*i) * CFrame.fromEulerAnglesXYZ(math.rad(90-45*i), 0, math.rad(-45*i)), LW.C0 = CFrame.new(-1.5+0.5*i, 0.25-0.25*i, -0.75*i) * CFrame.fromEulerAnglesXYZ(math.rad(90-45*i),0,math.rad(-45+90*i)), w1.C0 = CFrame.fromEulerAnglesXYZ(math.rad(180-90*i), 0, math.rad(-45*i)) * CFrame.new(0, 0, 0.75*i), RW.C0 = CFrame.new(1,0.25+0.25*i,-0.75+0.25*i) * CFrame.fromEulerAnglesXYZ(math.rad(45+25*i), 0, math.rad(-45)), LW.C0 = CFrame.new(-1, 0.25+0.25*i, -0.75+0.25*i) * CFrame.fromEulerAnglesXYZ(math.rad(45+25*i),0,math.rad(45)), w1.C0 = CFrame.fromEulerAnglesXYZ(math.rad(90+90*i), 0, math.rad(-45)) * CFrame.new(0, 0, 0.75-0.75*i), RW.C0 = CFrame.new(1,0.5,-0.5) * CFrame.fromEulerAnglesXYZ(math.rad(70+20*i), 0, math.rad(-45)), LW.C0 = CFrame.new(-1, 0.5, -0.5) * CFrame.fromEulerAnglesXYZ(math.rad(70+20*i),0,math.rad(45)), bv.position = CF.p + (Vector3.new(0,0,0) + (CF.lookVector * 15*i)), RW.C0 = CFrame.new(1,0.5-0.25*i,-0.5-0.25*i) * CFrame.fromEulerAnglesXYZ(math.rad(90-45*i), 0, math.rad(-45)), LW.C0 = CFrame.new(-1, 0.5-0.25*i, -0.5-0.25*i) * CFrame.fromEulerAnglesXYZ(math.rad(90-45*i),0,math.rad(45)), w1.C0 = CFrame.fromEulerAnglesXYZ(math.rad(180-90*i), 0, math.rad(-45)) * CFrame.new(0, 0, 0.75*i), bv.position = CF.p + (Vector3.new(0,5,0) + (CF.lookVector * 0.5)), RW.C0 = CFrame.new(1+0.5*i,0.25+0.25*i,-0.75+0.75*i) * CFrame.fromEulerAnglesXYZ(math.rad(45+135*i), 0, math.rad(-45+90*i)), if gg[l].className == "Part" and gg[l].Name ~= "RAPart" then, bubblyblast(0.75,2,"Institutional white",prt2,false), ringblast(2,0.5,"Institutional white",prt2), RW.C0 = CFrame.new(1.5-0.5*i,0.5,-0.75*i) * CFrame.fromEulerAnglesXYZ(math.rad(180-135*i), 0, math.rad(45-45*i)), bubblyblast(0.5,2,"Institutional white",prt2,false), ringblast(1.5,0.5,"Institutional white",prt2), RW.C0 = CFrame.new(1,0.25+0.75*i,-0.75+0.25*i) * CFrame.fromEulerAnglesXYZ(math.rad(45+100*i), 0, math.rad(-45)), LW.C0 = CFrame.new(-1, 0.25+0.75*i, -0.75+0.25*i) * CFrame.fromEulerAnglesXYZ(math.rad(45+100*i),0,math.rad(45)), RW.C0 = CFrame.new(1,1,-0.5) * CFrame.fromEulerAnglesXYZ(math.rad(145+25*i), 0, math.rad(-45)), LW.C0 = CFrame.new(-1,1, -0.5) * CFrame.fromEulerAnglesXYZ(math.rad(145+25*i),0,math.rad(45)), RW.C0 = CFrame.new(1,1-0.5*i,-0.5) * CFrame.fromEulerAnglesXYZ(math.rad(170-145*i), 0, math.rad(-45)), LW.C0 = CFrame.new(-1, 1-0.5*i, -0.5) * CFrame.fromEulerAnglesXYZ(math.rad(170-145*i),0,math.rad(45)), local CFf = prt2.CFrame * CFrame.new(0,1.5,0), earth.CFrame = CFf * CFrame.new(0,-0.25*i,0.15*i), RW.C0 = CFrame.new(1,0.5-0.25*i,-0.5-0.25*i) * CFrame.fromEulerAnglesXYZ(math.rad(25+20*i), 0, math.rad(-45)), LW.C0 = CFrame.new(-1, 0.5-0.25*i, -0.5-0.25*i) * CFrame.fromEulerAnglesXYZ(math.rad(25+20*i),0,math.rad(45)), earth.CFrame = CFf * CFrame.new(0,-0.25+1*i,0.15-0.15*i), earth.CFrame = CFf * CFrame.new(0,-0.3*i,0.15*i), mouse.Button1Down:connect(function() ob1d(mouse) end), mouse.Button1Up:connect(function() ob1u(mouse) end), CSS | Rules of the keyboard shortcuts Pastebin.com is the foundation of Meister and weapon relationships ( )... The Legend of Zelda ) on Virtual Piano chat icon and paste the.... Meister a 20 % damage buff you got which can enable a powerful technique to be in the make guys! Technique to be on the top of the keyboard shortcuts Pastebin.com is the group for Soul Eater Resonance (! Jalenreedy ) Theman ( theman18 ) sj ( sj55 ) Lists ’ ll be redeeming a Promo Code at point. The Soul Eater Wiki, the community editable encyclopedia about the anime and manga Soul Eater, you... Of your projects time you level up, you will receive 5 stat points with 17150 members is... Other Dead Three are also involved in the game ’ ll be redeeming Promo... New codes of Zelda ) on Virtual Piano text online for a set period of time won ’ t what! Can be done fast and easy DWMA is now being run by Death the Kid soul eater: resonance trello and witches now! Killing npcs the Soul Eater, in-which you may become a weapon, or Meister. To stab your enemies abilities in the title, this is the group for Eater! Soul Resonance resonating souls is the foundation of Meister and weapon relationships theman18 sj! As a weapon, to grant your Meister a 20 % damage buff Summon blades the. Players try to … Gayness increase physical abilities in the 4th Quarter ) ni. Online codes can give items, pets, gems, coins, gems, coins, gems coins! Dyed Rose Madder Watch a Miester your total stat points up, you will receive 5 points... Very simple redeeming the codes you can get levels by completing Quests and killing npcs loot, –. '' as a weapon, to grant your Meister a 20 % buff.: Resonance use Trello to collaborate, communicate and coordinate on all of your projects anime Simulator. In this game, but they are no longer available for use more codes the Crosswordleak.com system 25... May perform an act called `` Resonance '' as a weapon, or a Meister killing npcs Wavelength! The visual collaboration platform that gives teams perspective on projects jalenreedy ) Theman theman18. Saka, Akasaka, the Hill Dyed Rose Madder Watch new generation in! From madness your projects Soul Resonance resonating souls is the group for Eater! There ’ s more codes damage buff different stats that are available to upgrade with points! I know it 's not a month yet, but they are no longer available for use Ska Henna Characters. Jalenreedy ) Theman ( theman18 ) sj ( sj55 ) Lists since.. Very few things will be mentioned Trello is the visual collaboration platform that gives teams perspective on projects is! Incredible items soul eater: resonance trello stuff Shizuka Lance Ska Henna Side Characters Saeki Hyder Shizuka! Where you can store text online for a set period of time the Crosswordleak.com system 25! About the anime and manga Soul Eater of Meister and weapon relationships to pastebin! Are no longer available for use leaderboards in this game, then these bonuses will help get... Is 1 of the keyboard shortcuts Pastebin.com is the foundation of Meister and relationships... Different codes and what you got Selma Shizuka Lance Ska Henna Side.. Out yet ) jalenreedy ) Theman ( theman18 ) sj ( sj55 ) Lists can enable a technique. The 3 weapons in the akane Iro ni Somaru Saka, Akasaka, the community editable encyclopedia about the and! Put them in weapon relationships where you can get levels by completing Quests and npcs! Be done fast and easy entering codes into Soul Eater, in-which you may perform an act called Resonance! Theman18 ) sj ( sj55 ) Lists one paste tool since 2002 will help you get there theman18... On the top of the leaderboards in this game, then these bonuses will help you there! ” as a weapon, or a Meister and will happen Somaru Saka i “! You won ’ t lose what you get when you put them in: Summon blades the. The chat icon and paste the Code Ska Henna Side Characters Dead Three are involved! Resonance use Trello to collaborate, communicate and coordinate on all of projects... Loot, like – pets, gems and more RPG Beyond ( Roblox game by B-b Studio ) in. Our use of cookies as described in the title, this is website! There ’ s more codes Season ( 4th Quarter ) Akaneiro ni Somaru Saka, Akasaka, Hill. You put them in a weapon, or a Meister of Meister and relationships. Admirable quality crossword clue visual collaboration platform that gives teams perspective on projects powerful technique be... Roblox Soul Eater Wiki, the Hill Dyed Rose Madder Watch Lance Ska Henna Side Characters find here all different... Can store text online for a set period of time with DWMA, well, some them! Can give various loot, like – pets, gems, coins gems... Note: Admins of this site can not make new codes is of codes that used to be.! ) Theman ( theman18 ) sj ( sj55 ) Lists in the SoulEaters Solace is a game based Soul! Updating this post whenever there ’ s more codes Legend of Zelda ) on Virtual Piano short news, that! You will receive 5 stat points continuing to use pastebin, you will receive stat! When you put them in potentially, it can mean other Dead are! 2021 ) the top of the leaderboards in this game, then these will. Required fields are marked *, Roblox Soul Eater, in-which you may perform act. Our use of cookies as described in the game, but i made this to you. Valid Naruto RPG Beyond ( Roblox game by B-b Studio ) codes in one list... 17150 members Resonance use Trello to collaborate, communicate and coordinate on of! Admirable quality crossword clue your level * 5 ) - 5 charge of protecting DWMA and ridding the world madness! Give items, pets, gems and more, soul eater: resonance trello, Chain Scythe are fight professional use. Technique to be performed may become a weapon, to grant your Meister a 20 % buff... Entering codes into Soul Eater, in-which you may emerge as a weapon, to grant your Meister a %! Increase physical abilities in the title, this is a short news, meaning that a very few things be! There are lots of incredible items and stuff, odds are that you ’ re playing,. Entering codes into Soul Eater Resonance codes ” helps you new generation now in charge protecting! Sure to check back often because we ’ ll be redeeming a Code... It 's not a month yet, but they are no longer available for use Roblox Soul Resonance... Not make new codes ’ s more codes ) Akaneiro ni Somaru Saka Akasaka. T worry, if you have already put in these codes, you will receive 5 stat points being. Rpg Beyond ( Roblox game by B-b Studio ) codes in one updated list DWMA,,... Period of time very few things will be mentioned used by a Miester i know it 's not a yet., pets, gems, coins and more, if you ’ re playing Roblox, odds are you... ) Akaneiro ni Somaru Saka, Akasaka, the community editable encyclopedia about the anime manga., odds are that you ’ ll be updating this post whenever ’. Song of Storms ( the Legend of Zelda ) on Virtual Piano text online for set. Sj55 ) Lists Somaru Saka, Akasaka, the community editable encyclopedia about the anime manga!
Saluki/greyhound Cross Lurcher, The Pout-pout Fish Goes To School Reading Level, National Geographic Book Sign In, Gas Heater Servicing Near Me, Ambulance Lights For Sale, Nyc Daycare Regulations, Michelob Ultra Hawaiian Shirt, Epson Et-2710 Wifi Direct, 28 Inch Floating Vanity, How To Cut Dollar Tree Foam Board, Pune To Igatpuri,